2004-04-14 Nvidia GeForce 6800 New high-end graphics processor, succeeding NV35 (GeForce 5900). Includes Pixel Shader 3.0 and Vertex Shader 3.0 to support DirectX 9.0c (previously known as 9.1) and to include 16 "real" pipelines instead of the 4x2 architecture used previously.
Named GeForce 6800 and was to be shown at CeBIT or GDC with availability in April or May, but unveiled on April 14th.
Draws a massive 110W from two power cables. Previously known as NV40.
- 6800LE: 8 pipes, 4 shaders
- 6800: 12 pipes, 5 shaders
- 6800GT: 16 pipes, 6 shaders
- 6800 Ultra: 16 pipes, 6 shaders
2005-06-22 nVidia GeForce 7800 GTX New Nvidia graphics chip, formerly known as G70.Full 128 bit FP support through the whole rendering engine. 64 bit texture filtering and blending. Draws 100-110 W from the power supply.
A dual-slot version with faster core is sometime referrred to as G71.
Previously known as NV47 according to some sources.
2005 nVidia NV50 Upcoming high end DX9.x/DX10 graphics chip said to have been in progress since 2002. Rumours has it that UnrealEngine3 specific optimizations may be included. Mostly speculation so far, however. Was thought to be canceled, and replace by the G70, but recent rumours claim that it is still in development.