2006-07-27 Intel Merom Mobile processor succeeding Prescott-M and Yonah built on a 65 nm process. Accompanied by the Crestine chipset. Recent rumours claim that Merom is a major new core design with multiple cores and, depending on version, 2-4 MB of cache, which will also form the base for the next desktop chip, Conroe. Said to consume about 45W.
Earlier said to launch in 05-H2 or 2007, prototype chips has been out since May of 2006.
Merom is part of the Santa Rosa Centrino platform, succeeding Napa. Said to be used in future Macs.
Bus speed to go up to 800 MHz in 2007-H1.
Will be named T7600, the T7400, the T7200 and T5600.
2006-H2 Intel 965GM Mobile chipset for Merom, succeeding Alviso / Calistoga.
Have earlier been called Crestine. Will include DirectX10 graphics capabilities in the Graphics Media Accelerator 3000 core (probably by microcode update). Part of the Averill platform.
2007-H1 Microsoft WGF (DirectX 10 or DirectX 9.0L) New version of DirectX, aka 9.0+ or 9.L succeeding DirectX 9.0c. Now reuniting DirectX with DirectDraw. The name is changed from DirectX to WGF (Windows Graphic Foundation) and then back again. Longhorn's user interface will for example be based on WGF version 2.0 (coming in 2006). Includes Shader Model 4.0 support, and likely to be part of XNA. Will be included in Longhorn and will also support programming Xbox2. Includes "Classic", "Aero", and "Aero Glass" modes (see Beyond3D link below).
DX10 is a much cleaned up version designed to run faster. Removes backwards compatibility with DX 9 and older. For running older games an extra layer of software will be used. May cause older games to run slower.